It is an interesting article in which Jesper Juul discussed the confliction between games and narrative fiction. As a book lover, I rethink the question of why I don't read the same book twice after I read the article. And it seems like I am not interested in the content anymore after I know every detail about that. But the game mechanism is different, players prefer to challenge themselves. They play the same game again and again in order to get a different result even though it doesn't have a touching story behind it. And it makes sense that game is something happening in real time, but a narrative fiction makes the audience feel it happened in the past. In a game, everything happened in that world is controlled by players. But narrative fictions only offer audiences with different choices when a planned slot is played. And the planned slot is something not under control.
Narrative and Dynamic, Feb. 9